In continuing to explore Grasshopper tutorials online, I found a cool tutorial that details how to create a completely parametric vase model using Grasshopper which I found very interesting. The script itself is much more complex than what I have been doing within Grasshopper recently and was quite a challenge to follow and understand. This was partly because the output geometry ends up being an open mesh which I am not familiar with working with as much as NURBS surfaces. In the end, I was able to use the offset mesh command in Rhino to give the vase some dimensionality, and the overall form ended up being quite aesthetic.
 |
Rhino Model (Ghosted) |
 |
Grasshopper Script |
 |
Rhino Model (Arctic) |
Overall this tutorial was immensely useful and informative. I have steered away from working with mesh surfaces in the past but this tutorial showed me how it can still be an effective modeling workflow technique. Additionally, I exposed myself to new concepts and components within Grasshopper that will continue to strengthen my modeling work going forward. Lastly, I can see myself playing around with this script further as it can be manipulated to great degrees and implemented into many different things.
 |
Keyshot Rendering |
No comments:
Post a Comment