Concept:
I created my castle to evoke the duality of nature vs man by using branches to support the main body of castles structure. Before I began, I knew I wanted the castle to be something that would only exist in the realm of fantasy as the concept of an entire castle resting on a tree is intriguing but implausible.
Process:
I began by creating a cylinders in the center and using the boolean command to cut it into the desired shape to create the bottom base and the rounded front stone wall. The front arches were created from extruded rectangles with the top left and right edges filleted. I desired to create the tree branches in rhino but was unaware that there was a Sub D tool to create organic shapes so instead I used the zbrush tool in blender and imported it as an stl. The bases of the central buildings were extruded from cylinders and on top of these I placed a cube in the center, resized it, chamfered the top edges and filleted the corner edges. The base of the towers are just extruded cylinders and the roofs of these towers have a base cylinder with the top face scaled up and a cone placed on top. The smaller details such as the window, the banner and the front door were created with basic shapes and cut into shape using the boolean command, the chamfer tool and the fillet tool. The posts of the railing around the central tower were created using polar array on a cube and removing undesired posts. On top of those posts are a extruded cylinder cut into shape by the boolean command.
Materials:
The roofs of the towers and railing posts are a polished yellow material to create the appearance they are made of gold. The rest are presets with the pattern resized to properly fit on the castle. The walls use stone brick pattern. The windows and railing top use walnut brown polished. The top castle base uses "fake grass black" and the bottom base uses gray dirt. The tree branches use the same walnut brown as the railing top, but unpolished. The front banner uses red floral print to give the castle a little personality.
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