I felt the 'rubber ducky' model was a bit boring, so I dressed it up for Christmas. "Santa Ducky" has a hat, boots, collar and name tag.
Selecting and adjusting the modelling points on the body proved difficult and it ended up with a strange shape that seemed to portray wings by accident, so I left it that way. The hat was constructed of a cone, a Taurus and a sphere and then bent twice. Solid text was added to the tag.
Strange things happened in KeyShot when I assigned materials. For example, the material assigned to the bill and legs also was assigned to the name tag even though they are in different layers in the model


