MakerCaseLamp
Image 1 : Sketch |
Image 2 : References |
Image 3 : Rhino Ghosted
|
Image 4 : Rhino Ortho w/Drawer |
Image 5 : Laser |
Image 9 : Orthographic |
Image 10 : Lamp in Environment |
Concept
MakerCaseLamp
Image 1 : Sketch |
Image 2 : References |
Image 3 : Rhino Ghosted
|
Image 4 : Rhino Ortho w/Drawer |
Image 5 : Laser |
Image 9 : Orthographic |
Image 10 : Lamp in Environment |
Project 3 MakerCase Lamp
CONCEPT
For my lamp, I wanted something that looked very unique and minimalistic. The pattern was inspired by the countless variations I've seen on the internet with random flowing hexagonal holes along the sides of the box. I wanted this lamp to be more of a night light than an everyday lamp so I kept the hexagons small and created multiple of them to create more of a constellation type of effect. For the final version I've dropped the idea of adding a bee to instead add my last nickname around the edge of the box. It gives it more of a professional look with the wood as I want it to fit in with my personal lifestyle.
TECHNIQUE
MATERIALS
I used a Mahogany texture in Keyshot for my finalized renders to give the lamp a very refined look. For the engravings I used Dark Walnut to keep the wood texture while also giving it that dark laser edge look. I used a marble kitchen counter for the product display picture but really this kind of lamp would on a night stand or a desk.
Concept:
When brainstorming for a design for the lamp, the first thing that came to my mind was traditional Chinese lamps/ lanterns. Because I am Chinese I thought it would be great to do something inspired by my culture. After some research on Chinese lantern designs, I decided to go with four traditional symbols, one on each side of the lamp that represents good luck/blessings. The first character fú means fortune or good luck. The second character lù stands for prosperity. The third character shoù represents longevity. Finally, the fourth and last character shuāngxǐ meaning double happiness, a character that is usually associated with love and marriage.
Techniques:
I started off with all my designs as curves for the laser cutting and assigned each component to its correct layer to be an outer/inner cut or a Vector/Rastor. The base designs used various commands such as 'Mirror' and 'Copy' to create the repeating patterns and shapes. For the 3D model, I used 'ExtrudeCrv' to extrude the sides of the lamp as a closed planar curve. I made my design for the four symbols in illustrator and brought them into Rhino3D, they were brought in as a 'Hatch', which was good for the laser cutting Rastor but not for the 3D model and Keyshot. I was able to use the command 'DupBorder' to make a border of curves around my hatch design and then 'PlanarSrf' to make the design a surface. I created the cutouts in the lamp by first making the shape of what I wanted to be cut in curves. For the symbols, I created a circle as an outline and then 'Explode' the border of the design and then 'Join' the appropriate curves to obtain the shape that I want to be cut out. Then I used the command 'ExtrudeCrv' and simply 'BooleanDifference' to create the inner cuts. To show the Rastor cuts I made a small indent using 'ExtrudeCrv' and 'BooleanDifference' as well and then moved the surface of the symbol in the indent. For the Vectors in the 3D model for Keyshot 'PlanarSrf' was utilized to get the surfaces. Then I used 'Rotate' on each side and 'Move' to make them fit into a box.
Materials:
The main material for the lamp was a birch wood board that I decided to give a cherry wood stain in order to get a more oriental aesthetic. Painted the main symbols gold and the Vector patterns red, both colors are important in Chinese culture, red for good luck and gold for wealth, they can be seen everywhere on Chinese New Year and they are also colors of the Chinese Flag. For the post-processing, I buffed, polished, and waxed the painted wood, then I put acetate paper behind the four symbols to imitate the look of traditional paper lamps and lanterns. However, because the vector lines were so thin it was hard for me to find a way to color them red. The rasters were also not as deep as I thought that they were going to be but other than that overall I am content with the outcome.
Concept:
Because the MakerCase lamp has four sides, I wanted to make each side a part of a themed whole. I chose to have each face of the lamp represent one of Earth’s seasons (the weather has been transitioning lately, so it has been on my mind). I was also inspired by memories of learning about the seasons in school as a young child. In my research, I was able to find an image with all four seasons that embodied my memories well enough. I also found some good references for the flowers, leaves, and snowflake.
Techniques:
After I imported the outline of the MakerCase,
I began to use the control point curve tool and the polyline tool
to draw my designs on their appropriate layers. For the snowflake, I used the ArrayCrv
command to make sure it was all symmetrical six ways. Then I extruded it
all to the appropriate thickness. I used the hatch command to fill in
all of the rastors as solid areas.
Materials:
I chose to make the body of each face a light wood material, and each vector line a dark brown. Inside the rastored areas, I chose to fill them with a darker color that matches with whatever face they are on (ex: leaves are orange, so the rastored area will be a dark orange/brown). This is because I will be staining the wood, so the darkness of the burn will show through. I will also be staining the insides of the vector lines/shapes similarly, and that is reflected in my renders as well. I chose to stain the wood because I want to maintain the natural aesthetic of the wood. This matches my naturalistic theme more closely than paint. Lastly, I plan to have colored/stained acetate showing through each inner cut. This will diffuse and color the light passing through each side from the light source.
I utilized a lot of Free-form curves for the more organic shapes within my design, tracing on top of my sketch directly. As for the other details, I relied heavily on the standard Line tool and the Trim tool came in handy for my more intricate cut-out shapes. As for the raster outline of the Chinese character, I used the Hatch tool to indicate where the material will be slightly burned. When making the 3D model to render in Keyshot, I used the ExtrudeCrv tool to make my outlined panels into solids that I joined together with the transformation tool. Also, because I wanted to add paper acetate onto the sides with the character, I created a thin polysurface by drawing a rectangle and PlanarSrf.