Concept: For this project, I created a lamp vessel sculpture using waffle construction. My inspiration for the interior design was an hourglass shape, and the exterior design was inspired by pottery vessels. I wanted to capture the general oval shapes of the pottery rather than follow an exact design of a particular type. The drawings below were created in Adobe Illustrator.
Techniques: After setting up the vector shapes in Rhino, I used the Revolve command to create the basic shapes of the model. This allowed me to easily generate the proper form of the vessel. Next, I used the Contour command to help create the slices in both the X and Y directions. Afterwards, I used the Extrude command to convert the contour lines into three-dimensional surface objects. After using the script files to cut and unroll the ribs, I cleaned up the edges produced by the scripts bugs using a combination of both the Explode (to unjoin the curves) and Split (to delete any unwanted lines).
Materials: For the Keyshot renders, I gave thought to how I would envision the physical structure. I assigned one of the wood textures to the model to represent the final iteration (I planned to use birch plywood for the physical structure). I also assigned the kitchen countertop as it deemed most appropriate for the usage of a lamp.
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