Showing posts with label SarahRoberson. Show all posts
Showing posts with label SarahRoberson. Show all posts

Monday, September 5, 2016

Sarah Roberson: Week 2 Duck



Ghosted Painted Black

 

Ghosted with Keyshot Material Assignments
 





Concept
I had a hard time with this assignment because I couldn't get a lot of the commands to work so some of this is isn't how the tutorial explained it. But my inspiration for this design and the color scheme is a Mallard Duck. I have a pond out in front of my house and I see them every now and then and so that inspired me. The green mixed with the yellows are a mix of a traditional rubber duck and the color green reflect the look of the head a mallard. The inspiration for the top hat and the monocle came from a picture that I saw of a man with a top hat and a monocle. I just love the look and was going for more of a stuck up look which to me, most people with monocles are stuck up people.

Modeling Techniques
I used circles to form the body and the head. Most of the rest of the body is stretching the geometry of both the head and the neck to make the shape of a duck. For the wings, I squashed ellipsoids and for the neck, I created a  truncated cone because I couldn't get the merging of the shapes to work the way that I wanted. I modeled the monocle and the top hat to make it look like a posh British wealthy man.


 Materials Used in Concept
How my material choices reflect my concept is that all the colors are from the plastic such as some rubber ducks usually are. I also wanted to make it shiny instead of a dull plastic such as rubber ducks usually are because I like  the look of a shiny surface rather than a dull one.


Sarah Roberson: Week 1 Castle



Ghosted Painted Black


Ghosted with Keyshot Material Assignment






Concept
The concept design was a mixture of a pyramid, Jabba's Palace (From Star Wars), and Bowser's Castle. I picked Bowser's castle, to begin with. I really liked the simplicity of the design. The aesthetic of how symmetrical each picture I found of the castle it was. This design is represented in the walls of the castle. Then the inspiration for the red middle spire came from a Pyramid. Though my pyramid is more circle than square, I tried to capture how pyramids form a point at the top, but make it rounder like castles are. Then the rings for the top tower came from Jabba's Palace. I really wanted it to look like it had layers much like balconies to it and when I placed it on the model it reminded me of it.

Modeling Techniques
Most of the techniques that I employed were extruding, copy and paste, scale and rotate tools. I switched a lot between perspective and top views because it helped me to center each shape. I designed the walls first and then created the inside so that gave me and helped me figure out the size that I needed to make the interior shapes.

 Materials Used in Concept
How my material choices reflect my concept is that yellow and red are very indicative of Bowser since he shoots fire. I kind of wanted to reflect that in my concept because I really dislike fire and it's a way for me to help overcome that fear. I also really like the colors yellow, red and black together. To me, they are visually appealing and help you focus on the main center of the spire which is my pyramid shape. Most of the material choices that I used inside Keyshot were glass. Both frosted as well as transparent. I really liked how the glass looked inside Keyshot so I wanted to be able to use them in a way that lets the colors in my design blend well together.