Monday, May 11, 2015

Austin Bower & Michael Bradley : Final - Pepakura Knight

We decided to start by each modeling our own design, ultimately choosing the one based on the below reference image. The design, modeled by Michael, was an attempt to have a clear Knight model, while retaining a polygonal and minimalistic style. The end result turned out very well and close to the reference.
The model was made in Maya, starting with a cube. The cube was extruded multiple times to create the main body all the way up to the head. The head was created with a separate cube and extruded back to the neck. The main was made from the back of the neck, extruded back and enlarged. The ears were from extracted surfaces on top of the head. To create the final project, the model was made and unfolded by Michael, and then formatted and layed out in pepakura by Austin. It was then converted to rhino and formatted using grasshopper for cutting. Both members then worked on the cardboard final to put it together.



Maya Model
Maya Model (side view)
Pepakura layout
Finish Pepakura 
Finish (side view)
Reference

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