Concept:
Process:
I created curves and lofted to create surfaces that have an organic feel to them. I kept the foot and leg separate so that I could connect these two using a metal pipe that would connect from the top of the leg to the bottom. To create a hexagonal pattern, I used grasshopper a modified populate surface script to create evenly spaced hexagons across the outer surface of the leg. I was able to then fillet all of the edges by scaling the model up to 10x it’s original size momentarily. I created a fitting on top for the human leg to attach to the prosthetic comfortably. I used the center piping to create locations for LED strips that could theoretically be wired up the leg to a button that I modeled into the top of the assembly to allow for physical control over such a system.
Materials:
From the start, I knew I wanted to have white plastic on the piece that has a hexagonal pattern on it. I wanted the center material to be cloudy silicon that would allow me to light up the LED strip with an emissive surface allowing it to light up the silicon and shine through the hexagonal holes in the white plastic. The part where the human leg connects with the prosthetic is made out of soft rubber and the foot a stiffer, but still soft, rubber to help with impact resistance.
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