Concept:
Process:
For the renders, I used different types of wood to accentuate the warmness of the light. I used a sphere with a luminescent material to act as the light for the lamp. This casts a warm glow on the wood. In real life, I used a quarter-inch-thick piece of birch. I love how both versions came out.
The process began with trying to make the circular shape of the base and then drawing the flames with curves. I then hallowed out each piece individually and merged them all together. I used the provided grasshopper script to radial waffle it. I didn’t mess with the settings that much since I liked the way it looked with the original settings. I then messed with the scale so I could fit all the pieces on one board.
Materials:
For the renders, I used different types of wood to accentuate the warmness of the light. I used a sphere with a luminescent material to act as the light for the lamp. This casts a warm glow on the wood. In real life, I used a quarter-inch-thick piece of birch. I love how both versions came out.
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