Concept:
For this project, I tried to create a lamp resembling a mushroom house I've always dreamed of having since childhood. I thought the texture and color of the wood panel and the theme would get along well due to its natural aesthetic.
To start off, I first built a mushroom model in Rhino by using curves and loft commands. Then, I resized the bottom part of the mushroom and used boolean difference command to create a divot that represents the door. I also crated a 1-inch cylinder so I can put a bulb when I'm putting my parts together. And then, I imported the given Grasshopper into my Rhino file to slice my model. I adjusted a few things including slice counts and interaction offset. Then, I baked my sliced lamp model surfaces for laser cutting.
Materials:
For the rendering process, I imported the lightbulb model seen above to my lamp model file so I could use lights on my model. Afterwards, I imported the lamp and lightbulb into Keyshot. For my lamp, I used Maple Wood Rough Material. As for the lightbulb, I used Area Light 1200 Lumen Warm #5. I ended up slightly adjusting both the brightness as well as the color of the light itself.
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