I had several attempts to create a good model for the lamp in 3DsMax, until I figured out what I was looking for. I wanted a non-symmetrical model that look good in one hand and could
be fitted in just one sheet on the other hand. I also wanted the model
have different shapes and thickness when looking from different angles.
I
made the basic mesh in 3DsMax and then imported it to rhino. And then
used contour, section and pipe commands just as were demonstrated n
video tutorials. I think using pipes to make notches is a more accurate
way in compare with cut my ribs script.
3DsMax Basic Model
Rhino 1
Rhino 2
Keyshot 1
Keyshot 2
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