Inspiration For my flashlight project, I was really inspired by rings bands and stems without the stones. I thought this would make for a cool affect when the light was turned on, the top is the main point where this shows. However, for the main body I wanted to make sure there were enough divots and groves do the user wouldn't loss their grip.
Modeling
For the body of my sleeves I use curves to get the main shape. I filleted most of my edges to stay with the theme of the rings as they don't have sharp edges normally. I used solids ArrayPolaring them around the main body surface, and to add the holes and divots I used bolleanDifference to subtract them |
Flashlight Layers |
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Flashlight Specs |
Rendering
For rendering I used Keyshot to get the front and back profile of the flashlight. I decided to leave my render black for a clean look. I will revisit this in the future to change the colors to their respective looks.
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Flashlight Front Render |
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Flashlight Back Render |
3D Print
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