Week Five: War Hammer
Concept
For the "hammer" assignment I focused on replicating a design that I came up with for a drawing prompt on a whim a few years ago. The design uses fairly simple shapes, aside from a natural, wooden handle that could be a stick or branch from a tree.
I drew the hammer in isometric perspective, so it was ready for translation into 3D space.
"Ornate Elemental Two Handed War Hammer" - Drawing prompt
Refined sketch (2017-2018)
I wanted to add some wear and tear and make the handle more dynamic than a simple cylinder or gripped handle. The main inspiration for figuring out the shaping was "Stormbreaker," Thor's weapon from Avengers: Infinity War. I think the robust handle crafted from intertwined tree roots is a great concept.
"Stormbreaker"
For the "hammer" assignment I focused on replicating a design that I came up with for a drawing prompt on a whim a few years ago. The design uses fairly simple shapes, aside from a natural, wooden handle that could be a stick or branch from a tree.
I drew the hammer in isometric perspective, so it was ready for translation into 3D space.
I wanted to add some wear and tear and make the handle more dynamic than a simple cylinder or gripped handle. The main inspiration for figuring out the shaping was "Stormbreaker," Thor's weapon from Avengers: Infinity War. I think the robust handle crafted from intertwined tree roots is a great concept.
"Stormbreaker"
Process
Rectangles compose the majority of the hammers head, with curve-tapered shapes bridging adjunct blunt ends. The blunt ends are comprised of rectangle polylines extruded to points.
Creating the handle was probably the most challenging aspect of this assignment. I started with a basic circle extruded along an s-curve. The shape was too basic and didn't do the concept material justice. Eventually, I landed on a lofted custom-polyline with closed planar curves, which gave the handle that twisted root look. I then used the "flow" transform tool to give the handle it's curve. I also wanted to employ as many fillet edges as applicable, which really helps make the handle look more natural.
Naked edges
Layers
Rectangles compose the majority of the hammers head, with curve-tapered shapes bridging adjunct blunt ends. The blunt ends are comprised of rectangle polylines extruded to points.
Creating the handle was probably the most challenging aspect of this assignment. I started with a basic circle extruded along an s-curve. The shape was too basic and didn't do the concept material justice. Eventually, I landed on a lofted custom-polyline with closed planar curves, which gave the handle that twisted root look. I then used the "flow" transform tool to give the handle it's curve. I also wanted to employ as many fillet edges as applicable, which really helps make the handle look more natural.
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