Vee Valavil: Week 5 Hammer
Project
Inspiration/Influences
I designed the hammer with parts from a Gavel (popularly used by judges
in court) and a sledgehammer.
I included the design aspect of the face part of a gavel and the center
head part of a sledgehammer.
https://media.rs-online.com/t_large/R1230352-01.jpg
- Sledgehammer
Modeling
Techniques
I created the face with two rounded parts on either side of the head. I
used fillet techniques to fillet the edges of the truncated cone and make the
edges rounder.
The head is the green part of the hammer which is intended to be the heaviest
part of the hammer. Within the head is a cylinder which is made of metal to add
weight. Around the inner cylinder and between the face and green head are some
patterns of sticks in a crisscross form. The yellow sticks are entrenched in
between two deep red metallic rings and the green head. I used the Revolve
Command for the sticks. This pattern surrounds the inner cylinder and adds a
variety of design to the hammer.
The neck (glossy red color) connects the green head to the remaining
handle with stacked golden and red truncated pyramids. I scaled the truncated
pyramid that connects the head to the handle for better support.
The grip (or base) of the hammer has a repetition of the hammer face part.
The grip also has the same pattern of the crisscross yellow stick design. The
yellow sticks are entrenched in between two deep red metallic rings.
Scaling and rotation were used for most of the parts.
Keyshot
Materials
Face
Material: Red metal
Color: Matte Red
Rings
Material: Metallic Paint
Color: Deep Red Paint
Head
Material: Metal
Color: Candy Green Paint
Inner Cylinder (Located inside Head)
Material: Metal
Color: Matte Red
Neck/ Handle
Material: Metal
Color: Paint Gloss Red/ Metallic Yellow Paint
Yellow Stick Design
Material: Plastic
Color: Metallic Yellow Paint
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