Process: I started off using curves to create the majority of the shapes for the hammer. Then using extrusions, revolves, and rails, I created the main components of the hammer. For the peaks on the head of the hammer I created one cone, and then used an array to fill the rest of the face across the x and y axis. I also created some basic embellishments with ellipses and circles, while using Boolean difference to get the effect I wanted from them. I then went around the entire hammer and either filleted or chamfered every edge. I found that I enjoyed the chamfered edges on the base of the hammer more than a filleted edge, and felt that it gave the hammer a bit more of an authoritative look.
Materials: For materials I wanted mostly some form of metal, except in the handle I wanted a leather type wrap for grip. For the head, claw and the majority of the base, I went with a brushed steel, and darkened the color a bit. For the embellishments on the base is used a brushed copper and a rough niobium. On the handle I use an earthy dark brown leather and polished niobium on the embellishments.
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