On the modelling end the duck itself was a simple matter, mostly made following the tutorial posted. The wheels were made mostly through subtracting and subsequently adding squares from and to a cylinder, with additional boolean difference subtracting to smooth out the model. Finally the smokestacks were a combination of multiple cylinders and tapered cones with one long cylinder subtracted from the center.
For textures I wanted to evoke something soft and flexible, so I chose rubber for the wheels and a soft white plastic for the main body. The smokestack's more glossy plastic is meant to show that those parts would still be molded in one piece with the main duck body, but would be painted over to make them black. The rubber wheels also provides the added bonus of giving additional traction to the duck and helping it stand in the real world.
Ghosted
Ghosted with layers
Render front
Render rear
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