I worked mostly in Maya, using basic polygons for the wheel shape. For the snake body, I created a curve that went through the wheel the way I wanted it, then extruded a cylinder along the curve. The head I made by drawing a curve, then making it into a surface and extruding. I then made holes at the front of the body, and the back of the head, and combined the vertices to form a cohesive shape.
I chose a gold like texture for the snake to better imitate the books, but a plastic material to the wheel and spokes to keep it modern.
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