Monday, February 16, 2015

Roman Hunt: Week 5: Free Model

For my free model, I chose to create an ornate, aged goblet.

The base of the model was created by editing a curve using the CurveBoolean command. A Polyline was used to outline a cross section of the goblet. Details were then added via various circles, added control points, and free-form curves. Once the CurveBoolean command was used to create a single Polyline, the Fillet command was used to smooth its various edges. After this, the Revolve command was used to make the base 3D. The BooleanDifference command was used in conjunction with spheres to both hollow out the goblet and add the indents along its rim (the ArrayPolar command was also used in this process). The ArrayPolar command was used again with spheres to create the two sets of jewels lining the goblet.

In Keyshot, I opted to give the base of the goblet a scratched metal material to give it a sense of age. The two sets of jewels were given separate glass materials with different colors.

Ghosted
Layered
Render 1

Render 2

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