I used NURBS modeling techniques such as; curve boolean, fillet, revolve, pipe and array polar.
I used 2 different plastic materials with two different idea for colors. I must say I usually implement 2 or 3 colors in my renders. This makes it easy for me to choose and control the colors.
Ghosted Render
Layered Render
Keyshot Render 1
Keyshot render 2
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