Concept/Inspiration:
The concept for my MakerSpace lamp was the progression of a sunset. The four sides would be no sun, the sun beginning to peek over the horizon, the sun halfway risen, and a fully risen sun. The cutout where the light would shine through would be on the stars, the sun, and the reflection of the sun on the water.
Process:In Rhino, I created my linework using mostly polylines, but also used circles as a based to draw my sun with, as I wanted the circular shape to be as clean as possible. Originally, the water was not connected from side to side, but I used the ability to snap points to endpoints in order to create more seamless water. I used the ExtrudeCrv and PlanarSrf commands liberally in making my lineart 3D, as well as Rotate to form it into a box. When I created the inner model for the wax paper, I used the trim tool to fit it to the shape of the walls. I used a RailRevolve to create my lightbulb and wire.
Materials:
For my renders, I used a copper metal material for the walls, as I was intending to reuse the copper spray paint I bought for my 3D model. I used a blue metal and white paint material for the water and nighttime fixtures respectively (nighttime fixtures being the moon and stars popping out from my model). For the wire, I used plastic, and I put a light material on my lightbulb. The wax paper's material was a frosted glass.
For my post production, I used 1/8" birch plywood, and my copper spray paint for most of the coverage. I sanded the paint off a little on the pop out pieces and on the water, and then used colored pencil for an intentionally sketchy looking color, then modge podge to seal it all. Gluing the model together was a challenge, but I got through it. The lightbulb and socket are those that were recommended on eLearning.
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