Monday, November 28, 2022

Vincent Joubarne: Architectonic Lamp

 


Design Intent:
For the original concept, I liked how the sphere transitioned into the model of the lamp. So from there, I added a cube for the base. I then manipulated using a cage to make the shape look unique and come out in a way that looked interesting.


Modeling Techniques:
For this project, the main tool that I learned how to use was the cage edit which allowed me to manipulate the basic shapes into shapes that had movement. Other than that the use of booleans to add and subtract elements from the object was the other command that I used to create this shape. However, the most essential part of this project was the use of the grasshopper to convert the body into a grillage. I messed around with the number of cuts and rotations, along with baking the object into Rhino in order to render it and create the cut sheet.
Materials:
Looking back I could of downloaded wooden textures from food4Rhino to create a more accurate representation of the final product. However, I ended up using some basic colors in Rhino to create the renders. 

Final Print:
Printing the model came with some trial and error the first sheet I brought in was too warped, and after I did get the correct sheet I had issues with my comet card. I still need to get sandpaper. get the lightbulb and glue it together, But I am happy with the result of the print





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