I Did most of the modeling part in 3DsMax. Basically this was a polygonal modeling and I used tools that are available for this type of modeling in 3DsMax. Basic shapes, extrude, bevel, ... . I should mention that I made some changes in this model to make it fit and suitable for 3D printing. The first major change is that I removed the bracket parts at the end of the gun. Those were really thin in width and long in lenght and I thought it could cause problems for printing. The other changes I made were the all thin and narrow parts in the gun model that I replaced them with thicker parts.
I used metal and glass for rendering this piece. I basically tried to use colors close to the original gun. The main core of the gun is orange. and the other parts are shades of gray.
Analysis of the model
Layered model
Keyshot Render 1
I put some more images to give more details.
Original gun
GIF animation (larger size HERE. you need to download the file to see the animation. download button is on top of the page.)
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