Sunday, March 1, 2015

Charles Person Midterm Flashlight

For this sleeve I went for a big clunky feel, something that could take a beating. In particular you can see this on the rim of the shade, which is up to a centimeter thick on the finished model. The grips along the side were also intended to help bulk it out visually.

The primary modelling techniques used for it were a combination of curve boolean and revolve for the base shape and grip. Next array polar and boolean difference were used to create the ring of indents along the bottom. And finally the cylinders used to create the indents were moved to the top of the flashlight to repeat the process on the top.

For the materials on the render I wanted to carry on the bulky and durable effect so I went with a hard plastic for the main body and a hard clear plastic for the grip.






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