My first thought about my direction for this semester was to design different models for the vases. I did not look for outside inspiration for the design, because, first I wanted to get the feel of the direction that I wanted to take for the vases designs such geometric, organic... I wanted the vases to have the look of roundness, curved and somehow and organic shape, and yet a simpler line. The design was done in Rhino using curves and points, Boolean difference and surface extrude. The Output for the models were from a 3D printer, Final touches for the models, I used gesso metallic and acrylic paint, and different textures to give depth and uniqueness.
The model vase long was somehow puzzling because what I wanted to do a design that I had in mind, however , I had difficulties design it in Rhino.So I did some researched and download some models that were similar to my design , than exploded/ reverse it, so I could see in details how was done, and then I executed as I learned. monkey see monkey do. For the model Vase Long, I used Rhino software copy, patch, Boolean difference, curves, extrude, solid tools. I also took to mexmixer for a smoothing look
Concha
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Vase Long KeyShot
I did change my
directions from vases to romantic figures, I had the need to explore,
experiment, and create such forms.
Amour- This is a part of an
amorous sculpture series. I have been always fascinated by The Kiss from Rodin
and Brancusi, so is from their art pieces “the kiss” that I got an inspiration
for my design. I wanted a very organic curves look for my piece. I wanted the
shapes to represent the emotion felt on a passionate kiss such the feeling of
when you are protected in a cocoon of untouched bliss.AMOUR
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Amour II- In this piece, I use the same design
of Amour, however I wanted some kind of pieces/ texture to represent the
emotion and roller coast that the human body experience during of a passionate liaison.
For the texture I use Auto Desk Meshmixer pattern called lattice to accomplish the
idea of the enchanted chaos that takes over body and mind during passionate stage.
I designed these 2 series pieces using Auto desk software meshmixer. I started by
creating the model with a sphere, and using different brushes from the sculpture
mode. It was very difficult process because I never have done a digital
sculpture using digital clay tools. I am very happy with the outcome; however,
I will need to work a little more on the mesh part of it.
Long Kiss
Chaos – To infer the chaotic stage in the passion emotion where so many altered thoughts are going inside head, and all different sensations going through the entire body. This piece was created using clay tools in Autodesk mesh mixer.
Creating this piece was very challenging for me, because that was the second time using digital clay sculpture creator. I wanted to push further by giving a manual texture to the figure, however doing with a mouse was a little difficult, but extreme fun.
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The circle-
to
infer the connection during intimate state of bond where a feeling of unity happens.
I created this model using Rhino circle lines, and deforming points, and bending
tools.
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Intimate Perception-To infer the Insight how we interpret these intimate sensations, and consequently make sense of what is happening. For this model I use Rhino to make the basic shape with lines and points, at that point I exported to Autodesk Meshmixer software. In Meshmixer, I used the clay tools to smooth and design a more detailed organic lines, then I used a texture tool in meshmixer to give a more interest to the design. The final output was a 3 d print
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Flame- this is also a part of the series Amorous. I design a flame shape object to infer the body heat that is felt in a passion situation. The hole in the flame represents the emptiness when the desire felt during the stage of passion is not fulfilled. My inspiration for this design was from Barbara Hepworth sculpture called curved. I use rhino software to design the model. The tools I used was curves, and Boolean difference manipulated the shapes with point tool. The final output was done on a 3D printer and finished with acrylic paint.
Photogrammetry
This model is a portrait of my father and was done using a
method called Photogrammetry.
Photogrammetry is the science
of making measurements from photographs. The output of photogrammetry is typically a map, drawing, measurement, or a 3D
model of some real-world object or scene. Many of the maps we use today are
created with photogrammetry and
photographs taken from aircraft.( http://www.photogrammetry.com/)
I was fascinated
with 3D scanner that Professor Scott used to scan my face, so I decided I
wanted one. So after looking in the Net for scanner qualities and prices, I
founded the price to be unaffordable. However, I remembered that about 5 years
ago I read about photogrammetry so I went on 3 days’ hunt till I found a
software that would give me a close result to the Scan machine. I found many different softwares that would allowed me
to stitch photo together for a 3D output, and I end up using Modeler. After I
the final work I took the model to meshmixer to fix meshes. I was very
impressed with final work. I Learned that to use photogrammetry I would need to take many photos from many different angles and heights, a minimum of 300 shots is needed , and a tripod in order to achieve a perfect
look.
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