This is Simon's bear model from the 3D printing project, simplified down to about 320 polys.
After receiving a ~400-500 poly model from him, I brought it into Maya to fix some of the more difficult-to-construct polygons by merging vertices together. Unfortunately, the model had a lot of open (red) edges when brought into Pepakura, but I manually added numbering* and flaps to the open edges.
The model was constructed primarily out of two body pieces and the extremities (arms, legs, tail, head) as separate pieces. This made assembling the bear as easy as I could, except for the final seam around the waist. For that seam, I (liberally) applied the superglue in the gap between the pieces.
* - Manual text in Pepakura was not exported in either of the file formats that Professor Scott's tutorials covered, so I had to do it again in Rhino when formatting for printing. I have not determined if it's possible to export it at all.
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