Friday, January 31, 2020

Clay Purdy: Project 1 Castle

 Concept: My castle was inspired by Castle Ottis, a castle I found by google image searching "castle"
Process: I started out by creating the five base towers using the ArrayPolar tool. I wanted it to have a strong, sturdy looking base, like a fortified tower but as the tower gets taller, things become more open and less symmetrical.

Materials: For the main body I used a Translucent White Porcelain and for the supports and the crenellations I used varying clear blue plastics. I chose all of these materials because I liked the shiny, subsurface light scattering properties. The overall composition gives it an ice castle look. For the base I used a dark wood to give it a small scale model feel.

Thursday, January 30, 2020

Sophee Martinez: Week 1 Castle

Design

I drew my inspiration from Rapunzel's tower and wanted to make something long and wrapped around the castle like a stairway. I also thought it would be cute to make the castle look like tiered cakes.

Process

I heavily used ArrayPolar, BooleanSplit, Bevel, Copy, Rotate, and creating pipes and surfaces through drawn curves. I moved, scaled, and rotate things primarily with the fantastic Gumball tool.



Final Model

Layered Image


Materials

I intended to replicate the textures and materials of fondant for the base, metallic candy pearls for the gems, glossy gumballs for the toppers, and jolly rancher hard candy For the stairways. I wanted it to look like a sugary fantasy.




Tuesday, January 28, 2020

Nikki Chauhan: Project 1 Castle


Concept: My castle model is based on a natural ice "sculptures" and structures formed by ice in cold caverns as well as a bit of a futuristic look with the round about halls and translucent statement piece at the top of the building. 



Materials: I chose a gem like material for the decorative balls on the outside of the window rooms and the display piece on top, a hard cloudy plastic look for the red hallways, a metallic paint for the towers and a metallic paint for the second floor. I wanted the red hallways to look shiny and reflective from the outside but if you were inside it would be like a one way window.

Process: I wanted this to have a mountain like look so I started with 4 equally spaced octagons and extruded them to a point. After I did that, I used the movement mechanics and spread the pairs of the "icicles" on the x axis. I then created another set of octagons on each icicle and raised them about halfway up and extruded them straight. I then created the central torus and duplicated that higher up and scaled it down to be proportionate to the tip. I then created the bottom two floors of the building with a small rectangular prism for the door and then another octagon for the top decoration. I then used the sphere and the polar array to create the decoration on one of the windows and copied and pasted and mirrored them for the remaining windows. 

Monday, January 27, 2020

Andrew F.Scott: Project1 Castle

Concept

My castle model is based on a vision of Atlantis

Process
I made use of polar arrays and extrusions to create this model.



Material

Talk about your choice of materials and how they relate to your overall concept.

Cameron Steele: Project1 Castle

Concept


Image result for google home mini
I was completely new to using Rhino 3d, so it was interesting to learn how the various operations work. I mixed up my style switching between Voxel style and rounded organic style. There are some deeper messages that I attempted to instill in this piece showing how the once percent lives in luxury while everyone else is making do with what they have. Drawing heavily from chess and its association to the rich.



Process


I employed Boolean Difference and Polar arrays. Modeling in both voxel and natural curve designs.

Material

When adding materials I wanted to keep a very muted and regal material set. I drew inspiration from glass chess sets and the google home mini




Andrew F. Scott: Project 1 Castle



Concept:


My castle is based on star trek deep space 9. It is really a space station


Process:
I made extensive use of polar arrays

Materials: