Concept
My concept was creating a female torso sculptural piece that you would commonly see in academic or public places outdoors.
This is my original sculpture made with paper clay :
Techniques
I sculpted my figure in paperclay by apply clay to a foil armature. After that I laser scanned my piece using the next engine scanning software. I noticed my scans were not properly aligned , so I aligned them and then cut off the extra parts of my sculpture that got scanned accidentally. After that I used Rapid works to smooth out my scan with the sand paper tool as well as lowering the poly count to 5k. Then I exported it and imported my file into rhino. I used the cylinder tool to create a base for my scan. After that I imported my scan into Keyshot. In Keyshot I placed my scan into a background and edited the lighting and perspective of my render. After everything was rendered I placed my file into photoshop and edited my image making sure that all the render files were placed correctly and that my scan didn't look out of place within the image. I even placed a light noise filter over my scan to better match the resolution of my environment image.
high poly of 112k
Low poly 900
NURBS
Layer information
Naked edges check
Materials
I made my torso with paper clay because its easy to sculpt, carve, dry and the already white clay meant I didn't have to paint my object white for scanning. For my Render I choose matte paint and used a wood material for the base. I feel that the forest green and wood color work well together. The color scheme also works well the scenery.
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