Concept:
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Dencher Toy |
For my project I used the top jaw of a clay dencher model I made a long time ago. I felt like scanning just one jaw would produce a more crisp model with less chance of holes
Techniques:
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100K rendering (smooth) |
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2K rendering (poly) |
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Rhino |
I scanned the jaw using the NextEngine scanner (12 scans) and then aligned the families for a great scan. I then sent the scan to Rapidworks where I removed the unwanted parts and sanded the final model, but not much more was needed to produce a clean image.
Materials:
I sent my model to Keyshot where added gold and chrome materials to the jaw. I wanted a reflective effect, so I put the jaw above water and manipulated it in keyshot to give it a cool effect. I then placed the jaw in a grassy area where the surrounding materials reflected the jaw and it cast a shadow, giving it a realistic look.
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