Monday, September 13, 2021

Ammer Abdulkadir week#4 Lamp

 




  • CONCEPT: The inspiration for this design was based on nature and a bit of scfi. The trees are comprised of lines with a center line that cuts through the wall to allow light to be visible. The leaves of the tree are made up of binary (one and zeros). The second design that appears on the lamp is a group of leaves which also has the one and zero pattern on the leaf. This design also increases complexity with the various hatch pattern combinations. When the lamp is turned on, a secondary design/ pattern is visible.
  • TECHNIQUES:
  • The first step in this process to open a program called xd( I don’t have access to illustrator) to create the numbers and basic lines for the project. After completing this step, the svg file was imported rhino and aligned with the correct location. The feet were the third step and was completed by editing the curve and rejoining it with arches after some adjustments. The next step was to use hatches for the patterns on the leaf and on the base of the tree. The hatches were selected by random. After completing this step, the surface, edges, and curves were extruded to .125 inches on both sides and join by manipulating the viewport and guide them to the proper location,
  • MATERIALS: The material use for the project was an MDF wood with a thickness of .25 inches. The texture paint was applied first to add some texture to the panels. The next step uses white spray paint to coat and to add a bit of design enhancement. In keyshot, a white coat was applied to the material. The rendered model is not an exact copy due to the spray paint.





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