Showing posts with label #week10. Show all posts
Showing posts with label #week10. Show all posts

Tuesday, October 31, 2017

Elias Perez: Week 10 Cardboard Ball

Concept:

    The concept I had in mind for this project was to create a large jack-o-lantern helmet in the spirit of Halloween. I knew that I wanted it to fit on the persons head and that I didn't want a perfectly spherical pumpkin but rather one with many crooked edges to give off a sense of eeriness or madness almost like a Tim Burton style film. The color palette I used was based off of Vainglory's character Petal's Halloween cosmetic as I felt the purple and green complemented each other and made them pop creating an eerie feeling.
Petal Halloween Skin - Reference

Finished Product of Jack O Lantern
Technique:
    
    The Jack-O-Lantern was modeled in Maya by extruding the faces of basic polygons as well as by moving the vertices inward to create the crooked shape that I was hoping for. To help keep the polygonal shape I would set up sub divisions in Maya so that it would be easier to cut the edge loops once I got into Pepakura. After the modeling process in Maya I changed the .ma file to an OBJ file and imported it into Rhino where I changed the file into NURBS so that I could further lower the amount of polygons. I then imported the file into Pepakura where I cut the edge loops to unroll the mesh. From here I put the vector file into Rhino where I prepped the lay out for laser cutting. The helmet is made from eflute cardboard and was put together using Loctite Super Glue, the candle and the helmet were made as separate objects and glue together after both objects were painted. 
Jack-O-Lantern Pepakura File
Jack-O-Lantern Rhino File Lay Out
Materials:

    The materials used for the Jack-O-Lantern Helmet were eflute cardboard, Loctite super glue, and Apple Barrel Gloss Acrylic paint for a smoother shine and color that pops. The assembly began before the painting but the candle and head were both done at separate parts. To better fit the polygonal flame on top of its candle base I cut multiple slits and glued around both objects to help it stay upright and did then glued the candle to the head after completion. 

Cardboard Ball:

    As requested I attended the cardboard ball and saw quite a few interesting projects that other people had done and was absolutely astounded by what could be done with laser cutting and 3D printing. I took a few photos of the event with others and their costumes. 
Jack-O-Lantern and Ryuko

Jack-O-Lantern and Ryuko  

Jack-O-Lantern and Tribal Wolf Barbarian 

Jack-O-Lantern and Dark Souls 3 Suit

Gathering of others at the Ball

Monday, October 30, 2017

Anyssa Akridge Week 10 - Cardboard ball

Concept:
My Idea for the cardboard ball would be a cosplay head piece of the little prince from Katamari. Katamari is a game where you collect objects onto a ball, and try to make that ball as big as you can before the time runs out. Since this is my first time using the pepakura process, I thought it would be apropriate to do a simple low poly model of a game character that's made out of primitive shapes.

Techniques:
Using Rhino , I modeled the head with the Cylinder tool, the Cone tool and the sphere tool/ Half sphere tool. I used the command show bounding box to look at and adjust the measurements. Then I used the Mesh from NURBS object tool to create the low poly model while also making adjustments. After that I separated all the shapes and imported my model into Pepakura Designer. I made sure that everything in the program was set to millimeters. I also used the slice tool to better place my laser cut lines onto the cardboard sheets. I exported the pepakura instructions and imported it back into rhino to color my pepakura lines. After receiving my Cardboard cuts back from the laser cutter I used Loctite glue and masking tape to construct the head for the Katamari character. Then I used a urethane sealant and acrylic paint to paint my head. I cute out a square hole in the bottom to place my head inside the mask. Finally I cut out the eye holes and stretched black stockings on the holes to create eyes I could see through, but still looked dark and black out the outside.
Materials:
I used Flute cardboard, Loctite glue and acrylic paint to create my Katamari head. Katamari is a low poly game so using the low poly model made of primitives while adding a more detailed paint job/ texture made my head more game like. I also used black stretch stockings over the eyes so I can see through the head without the viewer seeing my own eyes, wrecking the illusion. I also used masking tape to attach parts that were hard to attach with the super glue. For keyshot rendering I used gold and gemstones for the hat/crown to represent royalty. And then for the base I used brushed on paint and metallic paint.