Showing posts with label Philip Barker. Show all posts
Showing posts with label Philip Barker. Show all posts

Monday, February 16, 2015

Philip Barker Semester 2 Project: Red Deer Stag (Hart) & Wolf



For my semester project I want to create a deer stag. The statue would be life size scale roughly 7ft long and 4ft tall at the shoulder made with cardboard. In addition I want to use LEDs to light parts of the piece. Some of the LEDs will pulse to simulate breathing while others will be used for symbols along the body of each animal.

 Progress:

Week 5: Finalize Deer Model
Edit: Main body of the model is done, need to add locations for LEDs.



Edit: Completed model. LEDs will be used on the second model


 Part 2: Wolf
 Project is complete. Used Nylon panels printed on a MarkForge printer. Set infill to triangle and 30% for light diffusion.

All electronics can be found at Adafruit.com.



Thursday, December 11, 2014

David Norkiewicz: Project 8: Pepakura Chess Piece w/ Philip Barker

Statement of Purpose: For this assignment,we to expound upon the last object we created from cardboard. This time were told to model and create a chess piece. The piece that Philip and I chosose to do was a king piece. We took the idea from the the Lord of the Ring. We used Barad-dûr, aka The tower of sauron.



The piece was originally going to be a castle piece, but the idea of using this specific tower did not feel right to use it as a lesser piece on the board. Instead, this iconic tower would be used as our kingly piece to the set.



Modeling techniques: This model, while simplistic, was difficult to make while staying within the 200 polygon limit we were told to use.



As can be seen, the tower looks remarkably like the picture above. Orgionally the model looked much more exact, but the spires on the sides  had to be cut.



The final image above is our finished king piece. Putting together the tower took around 1.5 hours, but then again it stands about 4ft tall. I have to say that I really like this piece and will be looking into doing something like it in the future!