Showing posts with label ATEC 2324. Show all posts
Showing posts with label ATEC 2324. Show all posts

Monday, November 28, 2016

Michael Crow: Week 13 Betrayal Box Project

For the Box assignment I really wanted to go above and beyond a basic box, since i had built those for an outside of class project. There is a company that makes board game inserts to help keep board games organized and allows the owner to combine copies of the original board game with the later expansions into a single box for ease of transportation and use. Since Broken Token, the company that makes the organizers, didn't have one for Betrayal at the house on the hill, as seen in Fig. 1, yet. I decided it would be a great chance to mimic their style and idea as a proof of concept that allows me to apply to them for a job with quality examples of my own work in their area.

The First step was of course to make a plan each piece of the board game had to be measured and a layout had to be created so that I was sure it would all fit inside the original box. This Process took a cuple of hours and was the Key Component to my success. It was dificult at time because board game boxes , are typicaly, measured in cm or mm, while I am most used to working in Inches.


Fig. 1: Original Measurements and concept

After knocking out the layout I began to build the pieces in Rhino, first creating the objects and then forming the walls around each piece. Making sure that the walls were the exact same thickness as the material I would use allowed me to simply use the walls as cutters to cut the Dove Tailing that would hold the pieces together. As seen in Fig. 2. The outer walls here allow all of the inner pieces to be held together without any type of glue or nails. the pressure form the cardboard sides and the perfectly fitting holes are all the dividers needed to be firmly held in place. That along with cuts that sit inside each other are the Key Design Concepts of this piece.


Fig. 2: In Progress Creating Model

In Fig. 3 you can see the Finalized layout, with both Tray Inserts, These can sit in the box nested into the other pieces of the box, being held tight but still removable from the box, creating a layered effect to allow for better use of the provided space.

Fig. 3:  Finished 3D Model with Dove Tailing

Taking the pieces form Fig. 3 I used the pieces to Boolean Difference to create the holes necessary for the Dove tailing, and then laid them out flat side by side and used the Create 2D Drawing feature from the top down camera to get a Schematic. with that done I pulled images off of the playing pieces with a scanner and touched them up in Photoshop, creating Black and White raster images to be engraved into the pieces, thus allowing people unfamiliar with the layout of the organizer to be able to easily use it, as seen in Fig. 4.


Fig.4: 3D to 2D Schematic with Proper Coloring

Due to the nature of the the design the only pieces that needed to be glued were the trays. For them I used a wood Epoxy and Dove Tail system, as seen in Fig 5. This meant there was minimal post cutting work to be done and as soon as the epoxy was dry and the wood pieces were done The box was complete and all that was left was to put the game pieces in. 


Fig.5: In Progress cutting and Building

The Completed Box is made out of 5 mm Pine Plywood. I went with a thicker and sturdier material than is typically used by Broken Token to help shore up, what I consider, to be the only major flaw of their product, which is that the material bends and warps to easily over time.


Fig. 6: Final Organizer fit into box

Fig. 7: Final Trays

Here you can see how each piece fits perfectly into its own little area of the box and how each space is used to hold the game pieces in such a way that while being held in place, even if the box gets turned upside down, they will stay in place. it also allows for easy finger access  to help retrieve peices from the organizer with minimal effort.

Fig. 8: Box in Use Base

Finally here it is with the second Divider placed in the box atop the base layer fitting in nice and perfect and ready to be taken to a friends house for lots of exciting game play action.

Fig. 9: Full Box

Sunday, October 30, 2016

Michael Crow - Week 11: Laser Engraving: Deck

  • Each persons skateboard Deck is meant to showcase who they are. In this case the person I am making a board for has an online persona named Cody, a DJ, skating Dog, much like McGruff, the crime dog. I wanted to make sure this board was unique for him. With a custom hand drawn image. His name and a backdrop logo of his favorite skateboarding company in the background.


Fig. 1: Designs

 From this point I had to try several different techniques to get the best representation of the regional image and nice background. Starting with the One Touch software I started with Posterized images, and found that I really liked the fully colored image much more. Knowing that I changed the way the background was displayed to better show the "DC" Logo. After seeing how the deeper levels came out io Decided to keep the background as a Raster and simply go in and cut the Name and Chest Tattoo deeper to help them stand out, as they got lost in the test engravings. In final I moved a grey scale version into Illustrator and using Image trace I cut out pieces I liked to engrave deeper.

Fig. 2: Tests

  • This test and adjust approach allowed me to do several low cost small test runs with the laser at different Powers and will help the skateboard look clean and help keep away from any major burns. As well as to help make the whole image pop across the board.

Taking this knowledge I moved and redesigned the Imgae to allow for a culmination o the two designs. I kept the gradient fade from the supposed final design, and the colors and raster from the first design. Which left a much better contrast between the name and he logos on the board as seen in Fig. 3



Fig. 3: Logo Detail

A deep ebony stain was applied into the groves for the name and the characters dog paw tattoo, to help them stand out from the other engraving and help the viewers eye continually circle around the board as seen in Fig. 4


Fig. 4: Stain Detail

Finally I applied a triple thick coating of Polyurethane across the whole board 3 times, sanding the ridges and each coat with 400 and 800 grit sandpaper to help remove any imperfections caught in the coat and to help the next layer stick and have more surface area to maintain a better hold. Which gives the board enough protection to be used or displayed without worry. It also leaves it with a slightly glassy and buttery feel up close but without removing an detail from the board itself.

Fig. 5: Raster Details

Finally we have the finished product ready to be shipped to the patron, who is exstatic with the results!


Fig. 6: Final Product