Showing posts with label muhammadmartinez. Show all posts
Showing posts with label muhammadmartinez. Show all posts

Sunday, October 9, 2016

Muhammad Martinez: Week 8 3D Print



Ghosted black
Ghosted with colored layers
Keyshot with material - bird's eye
 Keyshot with material - ant's eye

Initial print
In-process painting
In-process painting
Painted model




Concept
A 3D print of my week 1 castle. The print was done through Shapeways with little to no markings. Colors were redone to feel more like a monopoly token. All details were large enough to be printable, and difficult to paint. 

Model Techniques
Minimal modifications were made from it's previous design in week 1 such as size. It was designed by manipulating 3d shapes. However, materials in keyshot were swapped with matte plastics. Their colors were based on the paints available.

Materials
The model was printed using colored sandstone in this case a white polished color. Acrylic paints were used in place the metallic design originally designed.

Sunday, September 11, 2016

Muhammad Martinez: Week 2 Ducky

Ghosted black

Ghosted with colored layers

Keyshot with material - bird's eye

Keyshot with material - ant's eye

Concept
With ferocity only matched by King Ghidorah himself, this terrifying trio transforms the rubber ducky into a force to be reckoned with. These guys can proudly join the ranks alongside other three-headed avians.

Model Techniques
I continously rebuilt the body with different points while teasing it into shape. The shape of the bills were drawn out in the right viewport then projected onto the heads. Commands like Join, Explode, Blend, Patch, and EdgeSrf were needed remove the naked edges formed between the head, bill, and neck.

Materials
Colored plastics were used for the body and heads of the model.Colored stainless steel is used for the bills along with precious metals for the eyes (gold and platinum).

Muhammad Martinez: Week 1 Castle



Ghosted black

Ghosted with colored layers

Keyshot with material - bird's eye

Keyshot with material - ant's eye

Concept
My original castle was inspired by the Weisman Art Museum with its use of partial cones and cylinders. Needless to say these designs were over-ambitious as a beginner to modeling. After a few iterations, I learned to compromise with Rhino to create something simple and interesting.

Model Techniques

This model exercised editing, rotating, and positioning polysurfaces. After plenty practice, I began quickly switching between viewports and getting a feel for thinking in three dimensions. ArrayPolar is a fun command that I played with in every castle attempt. This project gave me a solid introduction to the various objects in rhino.

Materials
Earthy materials like porcelain, red granite, and a paint matte gray were used for the buildings. Metals including copper, steel, and gold were used to add detail. Ruby was used for the rings, and everything sits on a glass base.