Showing posts with label 3dmodel. Show all posts
Showing posts with label 3dmodel. Show all posts

Sunday, March 3, 2019

Twinkle Shah Week 8 Assignment 2 Pendant

Keyshot Main View of Pendant

3D Printed Pendant with Attached Chain


Concept:
At first, I tried playing  around in Rhino to see what I could come up with because I didn't have anything in mind. I didn't make anything that was worth printing in my opinion, so I tried to step away from Rhino for a bit and think about what I like. I own a lot of jewelry and really like wearing it, so I thought it would be a good idea to make something I could actually wear--perhaps a pendant that I could put on a necklace. I'm fond of astronomy, and an emblem that I feel attracted to is of the sun with the moon wrapped around it. I decided then that I'd make a pendant of this emblem.

Ghosted Image Painted Black Rhino

Process:
I started with a small sketch on paper, then I created a single curved line within a circle, to make the moon inside a circle. I turned both into pipes and I trimmed the excess part of the curve with the circle. I then joined the two. To create the sun's rays, I created a small, slender cone, oriented it onto the torus, and used ArrayPolar to duplicate it 3 times for some rays coming out of half the circle--making that part look like the sun. To add more interest to the moon's side, I created some small stars with the star tool, extruding them, and ArrayPolar. Then I used Boolean Difference to cut star shapes into the torus. 

All Views of Pendant in Rhino

Materials:

In Keyshot, the materials I used were Anodized Titanium Champagne Brushed 90%. I liked the delicate look it gave and I think it suited the celestial objects. The pendant was 3D printed in PLA Black at a bit under 2 in x 2 in x .13 in. I liked the black color for it as well, although I think it gave a very different vibe to the piece. Unfortunately, the engraved stars I had made with the Boolean Difference didn't turn out so well because they were so small. According to the man at MakerTree, this was because it was printed in PLA. He recommended that I choose FDM for more detail-oriented prints in the future. 


Keyshot Material Assignments

Keyshot Perspective View


Saturday, February 2, 2019

Twinkle Shah: Project 1 Castle


Concept: 
When most people think of a castle, they think of a medieval, historic castle made of stone and with large pillars. Although not technically a "castle" by definition, I thought of the Taj Mahal. I wanted to make a more modern version of an old castle with some aspects that resembled the Taj Mahal. In particular, I liked the concept of the 4 pillars that surround the structure, and want to include that in my project. I do not intend to include many other concepts besides the pillars from the Taj Mahal, because I want my castle to have a minimalistic, modern, and futuristic feel.


Taj Mahal-Inspiration


Here is what I came up with:

Ghosted Castle Painted Black


Castle in KeyShot with Materials


Bird's Eye View of Castle


Pedestrian View of Castle

Process:

I started by constructing the base of the structure, which I created using the pentagon form tool. I then used the same tool to stack one more pentagonal prism above the first one. These made the two tiers of my architectonic structure. Next, I added the 4 pillars surrounding my structure that resemble the Taj Mahal. These were also pentagonal prisms, continuing the repetition of the pentagon throughout my design. Hovering above the 4 pillars, I created a ring that serves as a futuristic force field to protect the fortress. I oriented each of the pillars so that a flat edge was lined up with the ring above it. I then added detailing with some small spheres on the points of the two main pentagons and the ArrayPolar command. I wanted to be sure not to overdo the details so that I can stick to my minimalist look. I then added some cones that intersect the 5 sides of the top pentagonal prism, also using ArrayPolar.  

Materials:
For the hovering ring, I used glass (solid grey) because I liked the translucent effect it had. For the top tier and the spheres on it, I used anodized titanium brushed pink, and for the cones, I used a very reflective anodized niobium polished green. The bottom tier is marble (black advanced translucent), giving nice reflections and providing some striking color contrast. The 4 pillars are copper polished, also producing nice reflections of the inner structures. For the lighting environment, I used a lighting with 2 large light sources for ample light. I increased the contrast and included ground shadows and reflections for a nice finish. 

Thursday, September 14, 2017

Anyssa Akridge : Castle Fall 2017

Concept
My concept for my castle was to create a cat scratch temple. I based my design off of cat scratch posts because its supposed to be like a sacred area of enjoyment and worship for cats.. The cat model in the middle is a statue for the cats to worship.

Techniques


The modeling techniques is used for this project was the line tool, extrude closed planar curve, copy and paste, nurbs modeling, cylinder tools, box, make hole, tube tool and the torus tool. To create all the flat cat statues I first drew out the outline of the cats with the line tool then I used extrude closed planar curve.I made the cat platforms and pillars using the box, cylinder, tube and torus tools. I made all the holes by drawing out the shape using the line tool and placing it over the object I want to use make hole on. I made the nurbs cat model by first making a sphere, adding more points on the sphere, and moving the dots around to create a cat like shape. I did the same for the paws.

Materials








I wanted the castle to feel royal high class and elegant, so I used expensive materials to show that. I used a 24k brushed gold texture on the huge cats behind the temple as well as the pads on the paws and the object holding the cat model up. I used a purple jewel like material on all the cats and the paws. This is because the cats are objects of worship so they're decked out in wealthy materials to show their importance. Black marble is used on all the pillars and granite is used on the platforms. Black glass is used on the biggest cat shaped platform with a shinier car paint material platform underneath it and the huge gold cats. Then I used a ruby jewel material on the cat tubes. I tried to keep the pallet purple and gold as those colors were the colors of the rich in olden times.

Monday, February 6, 2017

Anisha Chaudhary: Week 4 Mouse







Concept:
I got inspiration for the shape of my mouse from a Logitech wireless mouse. The head of that mouse was a rounded square shape that turned into an ellipse at the back. I want the user to have the option of using a wheel scroll or a touch pad to move their cursor. That is why I made a large gap in between the bottom of the mouse and the top.

Modeling:
I started by making a curve to get the general shape of the bird's eye view of the mouse. I then mirrored it, and used an arc to make the middle curve and manipulated it to the shape I wanted. I duplicated the base curve to make the very bottom part of the mouse, and extruded and patched it. I used Boolean Union to combine the objects. I then used a pipe and the command Boolean 2 Objects to make the indents on the top part of the mouse. I used a torus to make the scroll wheel, and an extruded curve to make the touch pad. The gap was made by a wide scaled paraboloid.

I remade this model twice because I was having a lot of trouble with combining the base with the top part of the mouse. It may have been because the bottom part was not a closed polysurface.

Materials:
I used Hard Red Shiny plastic for my mouse wheel. I used Matte Grey for the mouse's body. I used tire for the touch pad and the wire.

Monday, December 5, 2016

Corrina Spurlin: 3D Scanned Object

Concept Image

Prototype

Rhino import




Final Keyshot


Concept:
I worked on this project in collaboration with Sarah Roberson, with the same object. The object was based of the drawing, which is a representation of Starscream from Transformers. 

Techniques:
The main technique I applied was specific editing for the Keyshot visual. I adjusted the lighting and imaging so that the final model reflected what was around while matching the scenery. The image used is of an open field behind Residence Hall West. 

Materials:
The material used to create the object was clay. It was sculpted then set. Materials from Keyshot were applied to change the object's look.

Sunday, December 4, 2016

Brandon Wehenkel: 3D Scanned Object


  Final Concept & Design

 Work Station

Concept:
I've been wanting to do this project the entire time I've been at this school.  My goal is to buy a scanner to manipulate my sculptures in a more detailed digital fashion.  My design was to recreate one of my drawings into a sculpture.  I made a character when I was in ARTS 1201 (Drawing Fundamentals) at my previous school.  I'm quite fascinated with primates and anthropomorphism.  So I used my original drawing and the original picture as an inspiration to make my sculpture.

This is Bubbah he is my character, he's based off of the Common Chimpanzee or Pan Troglodyte species. He is currently a newborn shapen into my mind. Bubbah is a kind and intelligent half-breed. He didn't transform into how he is. He was merely born half man half Chimpanzee.


Modeling Techniques:
I started off with, I believe 12 gauge wire, no bigger than a coat hangar, and created a helix with a drill to build strength.  I just made a circle for the base and a 4x twisted spine.  I forgot to photograph it.  But trust me there's metal inside.

I bought about $100 worth of polymer clay of grey, black, and fair skin color.  I saw tutorials in the past to mix the black with other colors to make the clay softer.  It works but not as much as I wanted it to.  I ended up with about 10 lbs of clay into one gigantic marbleized clay block.  I ran into quite a bit of trouble mixing the clay together to make the shade I have now.  I bought an electric pasta maker to aid in my battle and it broke after 10 minutes of work.  I got my money back.  Next, I tried a meat grinder.  This lasted me 2 weeks.  The handle broke from excessive heat build up in the working process.  Because that crap was made out of cast aluminum I bought a cast iron one instead which you can see in the Work Station photo.  This worked a lot better to an extent.  I had to go and buy some clay softener liquid to use the machine more efficiently.  But I found out that it was much quicker to do everything by hand after I spent more time screwing around with machines.


Tools
None of the tools I use are meant for clay but I've repurposed them for my work.  I've got 2 crochet needles, 4 dental needles, a jeweler's flat head screwdriver & hammer, pliers, a spoon, an unsharpened knife, an eyedropper, and a plastic rolling pin.

Because the clay was such a disaster to work with I managed to smash it with the jewlers hammer when it was very hard to save my hands, thats when the rolling pin worked its magic as well. I asked around and learned that a hair dryer works too. Also the most efficient way is to heat up water and placing the clay into a plastic bag while it sits in the water for about 30 seconds. When I was able to get the clay into a swirled mess I put it inside the meat grinder.  That only worked for about as much as two handfuls of clay.  I gave up on the meat grinder after wasting about 4 hours cranking it to no avail.  Once I had about 30 balls of clay I started putting it on the armature and making the sculpture.


  Reference Images & WIP

 Facial Detailing
I was using a magnifying glass mounted to the table with some dental tools to remove all the burs that were left behind, left picture.  Right picture shows less burrs.  Burrs are the little pieces of clay that clump up when you slide a piece of metal into it kinda like how cheese curds.


  Ditched Design Idea
I originally had him planned as a bust design inspired by Gian L. Bernini, but I ditched the idea because the object was getting too tall. I would need to chop the bottom off and that would get in the way of the armature (also seen a part of my armature already cut, which came from the neck). Bad design on my part.  Next time I'll just make a thinner spine armature and not worry about making a wire base.


Materials:
Polymer Clay, Polymer Clay softener, 16 gauge galvanized steel wire, various tools I mentioned above,  NextEngine, ScanStuido, Rapidworks, Mudbox, Photoshop


 Scan Stuido Align Process


Next Engine 6.3M poly reduction to 900k

 Mudbox (Colored)


I ran into a problem where I couldn't get the paint effect to export to any other program.  Never used this program so its probably some very simple solution.  But I tried importaing as .obj to Keyshot, Maya, 3DSMax.  So here is an unrendered colored version of how my character looks in Mudbox.  The lighting is also quite wasky in mudbox.  I wasn't completely sure how to change them.  Their default presets were pretty awful.


Mudbox

Keyshot


Keyshot


Keyshot


Monday, October 10, 2016

Corrina Spurlin: Week 8 3D Print

Ghosted black

Ghosted with Keyshot assignment



Concept
For my 3D model I wanted to create a simple polygonal build that looked like a type of flower. I was intrigued at the idea of representing something from nature that is normally made of curves and smooth edges, such as a rose. My main goal was to have this representation be recognizable, but still allow room for varying interpretation. 
Hinga dinga dergen
Modeling Techniques
I created my model using the program TopMod and Rhinoceros. I mainly used triangular extrusion within TopMod to create the petal-like extremities. I then imported my model into Rhino to create a mesh and adjust any points I felt necessary. 

Materials
The materials used within this project included the 3D printing materials and paint necessary to create external design desired. The paints used were acrylic and were not watered down to achieve a completely solid look.