Showing posts with label Assignment1. Show all posts
Showing posts with label Assignment1. Show all posts

Saturday, September 10, 2022

Thessa Vu - Assignment 1 - Castle


Inspiration
My castle was inspired by the old castles and cathedrals of Europe. Along with the basic grouped together building look, I tried to incorporate parts of the architecture like the spires and the window placements. Although I incorporated the old stone look, I did give it more of a bright, fantasy-like appearance rather than the grand, historic appearance as in the references.

Castle Reference

Cathedral Reference


Process
For my model, I first started off by building the base and basic castle shape using the box, cylinder, and pyramid tools. After placing the shapes where I wanted them and being satisfied with the overall composition, I started to add the details. I created a small rectangle for the windows and used the linear array tool to multiply it. I then used the Boolean difference tool to cut out the rectangular shapes from the walls of the castle. For the smaller details like the flags, I used the line and shape tools to draw out the shapes. After, I trimmed the unnecessary parts, joined the open curves into one closed curve, then extruded it. I copied and pasted these parts and put them where they were needed until I finished the model.


Ghosted - Naked Edges

Ghosted - Layers


Materials

For my model, I used a total of seven materials. The walls of the castle are made of a white translucent ceramic material with the addition of a downloaded brick texture to give it the old European architecture feeling. For the roof, stairs, fountain, and outer walls of the castle, I used two multi-layer optics materials, one being the low-pass filter 500nm and the other the high-pass filter 750nm. Because there were no leaf related materials, I used the sponge material for the foliage and colored it green, and the dirt underneath the foliage is made of old wood planks. For the base of the whole castle, I applied the champagne fizz paint material and finished it off by using a white leather material for the flags. Overall, I tried to give my castle an aesthetic design rather than a realistic one. I applied mostly blue lighting around the model and added tints of pink and yellow for a bright and happy tone for the piece.


Ghosted

Bird's Eye View

Pedestrian View


















Monday, October 13, 2014

David Billings: Assignment 1 Goblin

My design intent for this assignment is to see the detail limitations that are inherent with 3d printing a model in plastic. For this I will be using one of my high detail sculpts and progressively reduce its detail and alter it in order to make it comply with the 3d printers limits. The sculpt that I am using is based off of the following image:
This image of the card-art for Goblin Diplomats in Magic The Gathering is the only reference image available and as such this would also be the first 3D physical representation of this card once it is printed. Below you can see two views of the model in zbrush at its reduced detail version that complies with shapeways. Due to the very large and dense poly mesh on this sculpt I had to edit and reduce it entirely in zbrush as it would crash/slow down both maya and rhino when trying to edit it in them. In order to make sure that there are no naked edges I began the editing process by dynameshing the model which automatically fills holes and fuses intersecting mesh.
Below you can see the model uploaded to shapeways and ready to purchase. It took quite a while to edit the original model to something that would be possible to 3D print as there were quite a large number of small areas that would have either been too small or too thin to successfully print. However by using the inflate and remesher tools and general editing I was able to make the model pass each required checkpoint.
The below images are done in keyshot to represent what the finished product would look like in a red plastic, I chose red in the keyshot rather than white in order to better showcase details that still managed to stay with the model that would have been harder to see on a white plastic material.


Here is a picture of the final 3D print I received from shapeways.



Saturday, September 13, 2014

David Norkiewicz: Project 1: Model LightSaber

I decided to do a basic light saber that I found online. It is not a very complex model, but I am more interested in seeing if the 3d printer can handle the weird pieces that make up the handle of the model.

The very first model that I ever created was a light saber, and I wanted to have fun with the idea of having a copy of a simple model that I can relate to. I see myself moving forward with 3d printing in the future, and I feel that having something that I can refer back to as my roots in modeling to be something important to me.

The light saber is a very simplistic use of extrudes and booleans to create the ridged effect throughout the model.


I have just sent my light saber model out to shapeways for printing.

Hope it turns out well!

I have completed my Keyshots for both my flashlight and Lightsaber.
Here is the lightsaber.


Just received my lightsaber back from Shapeways!
The model is in excellent condition, and I will have a picture up in the next few days!
The model looks great! I am thinking of making more 3d objects now!