I have barely used the 3d sculpting tools that popular these but I feel like this would be a good class to start improving those skills. Here's a rough mesh I made from messing around for a while, I may end up scrapping and redoing it to be better looking since, well, the mesh itself looks bumpy because of me building it the wrong way
any C&C is welcome yo
Edit: Added shoulders to the frog and sent it off to shapeways
Edit: It just came in the mail:
Nice start. Do not scrap the model, work through the development of the model.
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