Concept:
I scanned a sculpture that I carved for this project. I chose to use a polygon count of about 500 because I like the blocky look.
Process:
I scanned this in NextEngine. Since my sculpture is not very detailed, I used one 360 degree scan and two single scans to accomplish this. After trimming and aligning my model, I used Rapid Works to clean up my model and optimize the polygons. Then I brought the model to Keyshot and rendered out some pictures. I used photos that I took in Hong Kong because I thought they would be interesting backgrounds for my model. I used match perspective to get the model to look correct in the background and I edited the color of the lights so the model could fit into the background better.
Renders:
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