Concept: The object that I used is a handcarved lion that I
purchased when I was deployed in Africa. I chose to use the open grass behind
the SU as my context because I felt it was appropriate for the lion to placed
in a nature element.
Techniques: Two scans were obtained through NextEngine Scan
Studio, one standing upright and one laying on its side. I did this to fill in
the voids that were showing on the lion’s back. Rapidworks was then used to
create a NURBS patch. Poly mesh count was then adjusted to 246. It was then
saved as a OBJ file and opened in Rhino to verify for any naked edges. Lastly,
it was opened in Keyshot to be placed on a backdrop.
Materials: In Keyshot, the backdrop used is the Natural
Science and Engineering Research Laboratory building. I chose this backdrop
because it has plenty of grass shown, so that the lion can be placed in its
natural element. Terrazzo Floor Tan was chosen as the material to give the lion
a realistic statue look.
Carved Lion
Rendering
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