Modeling Techniques : In previous assignments I relied on my experience in Maya to help me create complex models. However, I took this opportunity to try and create a elaborate design from the basic shapes. The boolean tools made it simple to combine the meshes. When slicing the model I used similar methods to the waffle structure. This time I had to split the model up and slice it independently to create the flowing movement in the base.
Material Choices : For my key shot render, I chose a wood texture mainly hoping to resemble the plywood underlayment I am cutting it from. The lighting choice was preplanned from my reference inspiration. Hopefully the waffle structure will provide a unique lighting effect.
Post Cut :After receiving the laser cut, and spending hours painstakingly trying to assemble the structure I realized major flaws in my design that prevented me from being able to make any stable structure.
The first mistake was that I placed the slots way too close together to support the structure with out breaking crucial pieces.
I am confident that, given the chance I could re-design and re-cut the project to make it successful.
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