Sunday, September 11, 2022

Julio Hernandez - Project 1: Castle

 Inspiration:

    Stone-built castles are very simple in design, yet effective to look structurally sound with its pillar of stones and I found them very pleasing to look at.  Additionally, the structured walls added a great sense of stronghold, as if defending itself from outside forces. In my final design, I decided to give more than four towers to surround the center.



Process:

    The initial design was fairly simple, especially the tools given by Rhino. The majority of the process was placing flat objects on the top-down perspective to get a proper placement of the castle and the eventual towers. 

Top view for layout process

    After the proper layout with the help of 2D shapes and lines, it was time for 3D shapes. First were the towers, which were easy on their own. I created one cylinder to create the basis of the tower, then, with the help of the top view perspective, I created surfaces and shapes that would be used for the boolean difference to trim out the cylinder's top, giving the tower look. Additionally, I added a window hole with the help of boolean difference to add more visual flair. The boolean difference was used heavily as the main building used the same technique to give its top look, except with rectangle differences. Afterward, the towers were copied eight times, placing each in its proper place. Next, the walls were made by circle points, then which were used for extruding shapes, creating the walls fairly easily. Lastly, the entrance building was made simply with 3D shapes, joined together. The boolean difference shape helped create the window, door, and even the entrance wall, which is just scaled bigger.

The finished modeled product

Materials:
    
Front view of the castle

Perspective view of the castle

Top view of the castle

    I wanted the castle's design and the majority of the color scheme to be as similar as rock textures, as I prefer to have a down-to-earth look that could potentially be built realistically. However, to counter the bleak use of grey, I decided to give the entrance building a wood texture, with a rigid blue tiled roof and a dark oak wooded door. Additionally, the window has a glass texture to give more vibrancy to the entrance building. While the rock texture looked okay, I gave the properties a rigid texture to give off more a rocky design.









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