Wednesday, December 14, 2022
Saturday, December 10, 2022
Austen Sartain: Prosthetics
Reference:
My inspiration came from Oni masks I've seen all over the internet. There are a huge variety of them ranging from handmade to 3D printed. I thought I'd give it a go and try to create one myself Intent: I wanted to create a mask that is modeled so that its shape and contours conform to that of person wearing it. (ie. it would be modeled to fit the wearer). It is completely aesthetic and has no real means of utility at the stage it is currently at, however that is what it was designed for anyway. Simply put, I wanted the mask to look cool.
Thursday, December 8, 2022
Jonathan Conde Extra Credit- Skateboard
Wednesday, December 7, 2022
Jonathan Conde Prosthetics Projet
Inspiration: For this project, I made military-style tactical goggles. I got inspiration from looking at military equipment and the goggles they use. This deals with a lot of small and complex shapes with details on them, such as a camera, radio transmission, and buttons.
Monday, December 5, 2022
Maria Quintanilla Prosthetic
Design Intent
I wanted to create a design that reflected both utility and style. Incorporating both artistry and functionality was an interesting process that took up several pages worth of sketches. I was mainly inspired by the suspension in a car for the main support of the prosthetic and I wanted to display it in a way that added to the composition.
Modeling Techniques
The main shape of the prosthetic was established by using curves and creating a solid form from that network. Although I did not use that part of the process in the final, it was very helpful in setting up the shape for adding detail. My favorite part of the piece are the cut out designs in the middle. I created those by making curves, projecting them onto the model, and trimming the excess. The contrast between the solidity of the foot and the lightness of the leg fit perfectly with my design intent.
Material Choices
I chose to use different metals as well as plastics for the purpose of durability. The only part which was chosen for an artistic purpose was the middle section with the cut out design. I chose a shinier and lighter colored metal for this reason. The colors are cool tones of gray and blue to enhance the shiny nature of the metal. It also contrasts well with the inner tube which is also a part of the design I wanted to be on display. Plastic or rubber for the sole would work the same way as a shoe. I chose a dull metal for the foot portion of the prosthetic to accentuate the contrast between the heaviness of the foot and the lightness of the calf section.
Maria Quintanilla Parametric Lamp
Design Intent
The process for creating this project was unlike anything I had tried before, and as with all other projects for this class, I wanted to push myself to create something interesting. The horizontal layering made me think of a display shelf. Because of the scale of the lamp, I thought this would be a perfect project to display small figures and works of art.
Final Product
Brittany Han: Skateboard Extra Credit
Inspiration:
I wanted to do something with a cool design for the skateboard. My mind immediately whet to traditional Koi Fish Tattoos. I have always thought they looked awesome and I think having a koi fish shredding down a half pipe would look sick.
I started modeling by making the initial curve of the skateboard. I then closed this curve and extruded it out into the needed width. I boolean differenced of the corners to make the deck look more like the moderne style board decks. I found a cool koi design online and added some water to the edges to get the effect I wanted.
Render:
Knowing that the skateboard would be wood I moved my model into Keyshot. I used the fine grain wood texture on the board part if the model. For the engraved part I left it a plastic black so its easily seen on the render model.
Owen Chou - Prosthetic Model
Inspiration
My main inspiration for this project came from a diamond ring.
Modeling Techniques
I used the curve tool to draw out the shape of the ring and the gem. Then I used the extrusion tool and made many adjustments to the smoothness of the ring. Modeling the gem was the most challenging part because it had many polygons. I wasn't exactly sure on how to model it so I ended up following a youtube tutorial.
Rendering Materials
For the ring, I used a metal material and for the gem, I used the gem material rhino to create that transparency effect. I was really satisfied with the way how it turned out.
Brittany Han: MakerCase Lamp
Inspiration:
I honestly didn't have much of an idea for a while on this project. I knew I wanted to make something DnD themed but wasn't sure what so I looked at a few images online and found some dice towers. These are what inspired this lamp as well as shadowboxes of various themes.
Render Front |
Render Back |